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2k winds up living in this reverse world where turbo closeouts are stronger than staying in front of your man and maintaining good spacing. I haven't had enough time with the game to say so, and the turbo button issue exacerbates this, but it looks like once again the defensive movement may not be nearly on par with the offensive movement. The slow icon passes allow for very dishonest defensive coverage which again, encourages an isolation offense. It just so happens that not having a sprint button, a Hero Ball M圜areer(the dumb/nerfed AI teammates issue) and slow icon passes are a combination that could lead me to take the year off. There are a lot of improvements and I'm not overlooking that. The broader base needs the developers to fix the default settings to fix most problems. Sliders and customization are more and more becoming a solution for the minority group of players. You can't customize pass speed in M圜areer, Park, ProAm, MyTeam or online Head to Head, so the out of box settings have become what most players have to deal with. Every time they add a good contextual collision situation, it gets a little better. Yeah, the Mario Run has been a serious problem. Other than that the game is solid with rebounding, shooting, defense looking improved. I also feel like players are still too heavy when moving them around. I was hoping they would add a quick swim move animation when players came into contact with one another but it still appears to be the same as 2k16.
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My biggest problem with the game is the same issue I had with 2k16 and that's "Mario running" when trying to play off ball defense. I can't speak for your other problems though. With my schedule and the prospect of using that time for Street Fighter, Overwatch and Mafia III, I could see for the first time in my life skipping 2k.Ģk has stated you will be able to customize passing to your liking in the final release so that may remedy your issues.
#HOW TO NBA 2K17 PRELUDE HOW TO#
Not sure about that, because it either requires buying a controller specifically for 2k or learning how to use Icon passing/Turbo in reverse. If the Prelude is reflective of what the final game feels like, I will either skip it, which would be a first, or I'll only get it so I can discuss what I think needs improvement.
#HOW TO NBA 2K17 PRELUDE FULL VERSION#
That said, this is not the full version of the game, it is not patched and these aren't even NBA players(including Prez) so a lot of the animations and abilities don't reflect the final game. My gut reaction to the Prelude is "I don't want to play anymore of this video game." It was an automatic preorder going into September, but between the R2 Turbo glitch and what I'm seeing from teammate AI and the floaty passing, I'm in "wait and see" mode. I'm shocked to be saying this, but the Prelude has put me on the fence about this game.
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